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Channel: Answers by "Yharooer"
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Answer by Yharooer

Unity is a great tool! I've practically fallen in love with it! When mounting the .dmg file - is there a 'skip' button? If there is, try clicking it. Sorry, I don't really know the solution to this. If...

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Answer by Yharooer

Try FBX. I've heard it's pretty stable.

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Answer by Yharooer

Forgive me if I'm wrong, but I believe the world space does not have a limit.

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Answer by Yharooer

**This answer is just a guess, this might not work, it is just my guess.** 1. Does the game take ages to start? Try loading an empty scene, with just some GUIText saying 'Loading'. Does this load...

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Answer by Yharooer

I contacted them and it was caused by Blender. Blender's "up" is the Z axis, and Unity's is Y, so when one imports a model into Unity, it rotates it, to (0,0,0) and the model rotates. What I did, was I...

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Answer by Yharooer

I'm having trouble understanding you, but I make out you're saying you want it so that you press A, and a plane tilts over to one side, and it cannot go past 20 degrees. If I am right, this can be done...

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Answer by Yharooer

Presumably you are using an older version of the Android SDK, or else you would get an error like I did. So go into SDK Manager and download a few versions of the Platforms. ---------- Or if you are...

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Answer by Yharooer

I would say split it up into multiple scenes. If its all one scene, and if the world is really big, then heaps of RAM will be used.

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Answer by Yharooer

So when you want a cube to be moved? What do you mean? So make a Script and have a `function OnMouseDown()` and then do what ever you want to do. From your question details, you don't explain how you...

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Answer by Yharooer

I'm not 100% sure, but I think C# and JavaScript syntax is extremely similar in the `function xxxx(){ }` stuff, so I'm pretty sure it would just be the same.

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Answer by Yharooer

Oops, I deleted the Animator component, so that's why...

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Answer by Yharooer

Unity is a great tool! I've practically fallen in love with it! When mounting the .dmg file - is there a 'skip' button? If there is, try clicking it. Sorry, I don't really know the solution to this. If...

View Article

Answer by Yharooer

Try FBX. I've heard it's pretty stable.

View Article


Answer by Yharooer

Forgive me if I'm wrong, but I believe the world space does not have a limit.

View Article

Answer by Yharooer

**This answer is just a guess, this might not work, it is just my guess.** 1. Does the game take ages to start? Try loading an empty scene, with just some GUIText saying 'Loading'. Does this load...

View Article


Answer by Yharooer

I contacted them and it was caused by Blender. Blender's "up" is the Z axis, and Unity's is Y, so when one imports a model into Unity, it rotates it, to (0,0,0) and the model rotates. What I did, was I...

View Article

Answer by Yharooer

I'm having trouble understanding you, but I make out you're saying you want it so that you press A, and a plane tilts over to one side, and it cannot go past 20 degrees. If I am right, this can be done...

View Article


Answer by Yharooer

Presumably you are using an older version of the Android SDK, or else you would get an error like I did. So go into SDK Manager and download a few versions of the Platforms. ---------- Or if you are...

View Article

Answer by Yharooer

I would say split it up into multiple scenes. If its all one scene, and if the world is really big, then heaps of RAM will be used.

View Article

Answer by Yharooer

So when you want a cube to be moved? What do you mean? So make a Script and have a `function OnMouseDown()` and then do what ever you want to do. From your question details, you don't explain how you...

View Article
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